Style guides for the Favela area in Revolution.
Level art direction is undertaken after the game art direction has been nailed down, and I use my […]
'his talent and abilities are second to none'Sam Houser, VP Development, Take 2.
Outsourcing, the holy grail or waste of time, that is the question sometimes asked. Outsourcing can be a […]
Character Design
Above is a gallery of some of the character designs I’ve created over the years. Below is an […]
1986 One of the youngest to receive High Commendation from the Royal Society of Arts. 1989 Selected for […]
User Interface Design falls under the direction of the art director and should have a look that follows […]
'....one of the best art directors in the international video game industry....'Cindy Armstrong, Director, Nintendo.
Brain Beat is a brain training product made by Interactive Metronome, IM, who approached me to take their […]
My career has spanned over 25 years and I have developed games for the following platforms; C64, SNES, […]